The core principles of our Computing curriculum
The following core principles underpin all Computing teaching and technology use within Sandgate Primary School.
Children develop Computing skills that can thoughtfully applied in a range of different situations, with children developing increasing independence in the choices they make over which technology to use to help them reach the desired outcome.
Children are provided with the opportunity to learn, refine and improve their digital skills, across the range of the Computing curriculum areas outlined above.
Technology in the World
Children develop an understanding of how technology makes a difference in all aspects of life- at home, at school and in the workplace, as well as considering the impact technology has had on society over the years.
Children develop the knowledge and understanding of how technology works.
To help ensure children have the opportunity to develop a wide range of skills, experiences and competencies with technology, the curriculum has been broken down into 8 key areas, with the core principles permeating through each area.
- Using a computer
- Using the internet
- Communicating and Collaborating On-line
- Creating and Publishing
- Digital Media
- Programming and Control
- Modelling and Simulations
- Using Data
The coverage of each area will vary year group by year group, with some areas being covered primarily in KS1 and others primarily in KS2. The emphasis on Programming increases as children move through Sandgate Primary School.
Online safety is a fundamental element of Computing teaching and technology use at Sandgate Primary School. Online safety sessions take place regularly in each year group as part of both Computing and PSHE sessions. Children and staff receive regular online training from Mr James who is an ambassador for the Child Exploitation & Online Protection Centre (CEOP).
Please click here to view the Computing Curriculum.